![]() Many characters behave in cringe-worthy ways that throw off the tone, the plotline is drawn out and weaker than previous entries, and this game has horror take a backseat to the action, which leads to a lot of instances where swarms of enemies crowd around you far too much. I do have my problems with the game, to be sure. I spent much of my time anticipating what my friend crudely called “the game taking it’s sci-fi concepts and going up its own ass with them,” and I feel that may influenced my expectations a little too strongly. Having now played through it, I’m not sure how I feel about it. Something I heard consistently from friends and family that had played through it already was that by the end of the game far too much was explained about the source of the Necromorphs, the undead monstrosities that assault the player-character Isaac Clarke, and the Markers, alien spires that are the source of hallucinations, violence, and the spawning of these nightmarish creatures. The game continues a series of sci-fi horror video games developed by Visceral Games and published by Electronic Arts. Read at your own discretion.ĭespite having received the game as a gift in 2013 and being a big fan of the series, I only just completed the storyline of Dead Space 3. Spoiler Warning: This post is very specifically about details of the Dead Space series as well as the ending of Dead Space 3.
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